Syn Skills
Nov. 24th, 2017 10:52 pm❧ LIMINAL SPACE SKILLS
❧ ARCHETYPE MARK SKILLS
OBJECT PORTAL
The ability to teleport one unattended object weighing five pounds or less a distance of no more than twenty-five feet. Usable once every six hours.PORTAL CREATION (STATIONARY)
The ability to create a portal entering or exiting Liminal Space at any time, not only at the beginning or end of a Jaunt. If you are not in Liminal Space, the portal must be within ten feet of you. If you are within Liminal Space, it must open onto your last crossover point into Liminal Space; i.e., if you portalled out of the bus stop, you must portal back into the bus stop, rather than into the restaurant a block away. You may open no more than one portal every six hours and hold it open no longer than ten seconds, but the portal can be any size (within reason).HAMMERSPACE I
The ability to bring up to twenty-five pounds of objects into Liminal Space at a time and have them remain present when you’re not looking at them or carrying them (object permanence). This also permits you to open a small portal and retrieve those objects from liminal space whenever you wish. Objects stored in Hammerspace do not experience the passage of time, and so do not go bad or change while in storage. Requires Portal Creation (Stationary) OR Object Portal.
LIMINAL MANIPULATION I
The ability to add or subtract unreal items of up to fifty pounds per day while within liminal space - furniture, small animals, non-nourishing food, etc. Cannot create items which rely on power or create complex moving parts. This includes the ability to alter or repair the things you’ve made without recreating them from scratch, and to ‘firm up’ objects found in Liminal Space so they can be kept once the Liminal Space changes. Requires Hammerspace I OR Liminal Bubble I.
LIMINAL MANIPULATION II
As Liminal Manipulation I, but grants the ability to create nourishing food and water, complex machines or small electronic devices, or precisely duplicate items such as specific books the creator has read. Requires Liminal Manipulation I
LIMINAL TEMPLATEWARDROBE MANIPULATION I
The ability to near-instantaneously change costumes or outfits made of any mundane or Jaunt-appropriate material, whether or not you are in Liminal Space. Also works in Liminal Space, though any Jaunt-appropriate materials would no longer be accessible. Requires Hammerspace I.
WARDROBE MANIPULATION II
WARDROBE MANIPULATION II
❧ ARCHETYPE MARK SKILLS
Unstoppable Force (Chariot & Strength)
Once a week per Favor Skill possessed, the Traveler may break or penetrate one barrier or ignore one physical obstacle or impediment in order to move through, insert something into, extract something from, enter, or exit one space. Invoking Unstoppable Force & Immovable Object on the same target area destroys both Force and Object.
Immovable Object
❧ MISC SKILLS
Basic Battlefield Healing (taught by Prompto)
Once a week per Favor Skill possessed, the Traveler may break or penetrate one barrier or ignore one physical obstacle or impediment in order to move through, insert something into, extract something from, enter, or exit one space. Invoking Unstoppable Force & Immovable Object on the same target area destroys both Force and Object.
Immovable Object
❧ MISC SKILLS
Basic Battlefield Healing (taught by Prompto)